Thursday, July 26, 2012

Hinokakera Fragment Eclipse FULL VERSION

Hinokakera Fragment Eclipse
Hinokakera Fragment Eclipse

The Game is Action-Fighting Genre and there 11 characters + 2 hidden. 2 Reinforce modes for each character. Hinokakera Fragment Eclipse is a visual novel telling the story of one character.

For comparison with the console, the graphics are about equal to the age of Dreamcast games. This is the first time I've seen that uses real 3D Doujin fighting instead of 2D sprites and this difference is certainly nice to see. Basically, the characters must be a light to them, but ultimately, I do. The character models have some fantastic design, because you can see the straps and buckles on clothing Aya some, or all of the details in the costume hero RPG classic Celes'. Art that reflects the character played very well.

It is also nice to see the fluidity of movement. Animation is done to a high standard and free sample stream Pls characters attack each other, which helps to create a visually satisfactory deadly combo. The special effects are great as well, though perhaps not the best. You get a variety of flares, splashes of blood and gusts, but part of it can come out a bit generic.

Arena is very well designed, though. You have some good options like the desert sands of the desert in which revolve around the Regal or a room lit by graceful lamps. As an action may change in the vicinity have been entirely in 3D and provide some proper battleground to watch this fight.

The game has an incredible soundtrack to support the action. Music just epic and often intense combat to match. Elections are still feeling very varied. The sound effects are also good for the majority of cases, ranging from regular breaks fist hit his face and voice clips screaming during combat fighters.

Especially playing as Hinokakera 2D fighters, although the graphics. The two fighters are in a linear plane where you can move to the left and right, duck and jump. This game has a button that lets you move around your opponent, which can be used to avoid some attacks, but it makes me feel that offered very little use.

This game is the installation of three attack buttons, which consists of mild attacks, medium and heavy. Along with this address entry allows a fairly wide variety of attacks along the lines of snap shots, and strikes swept under the jump. This move is also easily link together with a quite flexible, allowing you to connect the attack rate may not lead to another and fantastic system. This is aided by a physics game that lend themselves well to it. All the opportunities that usually presents an opportunity combo the crap out of your opponent and possibly to some busy entertaining fight.

All fighters also benefit from special attacks. Acceptance is a classic 2D fighters, as quartercircle attacks and melee and ranged attacks can cause or can prove useful. Stronger versions of some of these attacks consumes energy that formed during the fight, knowing Pls to be used is important. As expected, the game also offers energy-burning super special, but it brings a lot of pain to the unfortunate victims. Pulling one out and see the most of your health is very satisfactory indicator disappears.

There are other mechanics here are taken from other 2D fighters. Backstep easy to script and double-click in one direction and the emphasis is on a good approach for testing the air attack. You can use this flow has more to fight the opponent. Launcher allows you to hit your opponent into the sky and then pursue them skilled to install additional damage, which can be easily connected with the combo. Can also collect the braking energy that can allow to avoid the consequences of the guards to cancel or interrupt enable own attack to extend the brutal combo. In each of the players give a lot of attacking options.

Guard system is pretty good too. Celebration away from your opponent automatically block attacks, but still must consider the height of the attack. This can intensify Guard Cancels direct punishment as well. This action is still quite simple and works well.

Growing niche character brings their own style of play more than change what moveset. Ashley is a girl who changed the style of the three armed combat change. Aya has a heat gauge Immortal determine the intensity of some of their attacks. This can add an additional layer in the process.

Stages are not really offer anything more than that found in 2D games. There is no real limitation to experience the characters that can continue to move in any direction that prevents the wall combo. Keep you from getting trapped by them, but it also means that the opponent can not catch a touchdown. There are more than enough to play while so do not feel too cramped in the country.

No, I do not know what they are doing well.

Difficulties may be areas that I think the game could do with some work. And above normal difficulty, of course, what you would expect from a game Doujin - defiance and unrelenting brutality. If you're after a hard fight but it will not disappoint even the normal growth niche opponents to punish the slightest mistake and the final boss nightmare SNK projectile spammers. The game also offers an easy option, and the gap between what is normal and which bothered me a bit. Normal brutal in itself, but easy is almost insulting ease, because the AI ​​will be happy to go into attack. Having something in the middle would be better.

Input control is solid. You can choose a keyboard or a joypad, and the game of pick-up either by itself. That seems to be a high response is essential in fighting game. I'm a little confused with the standard though. Keyboard player to choose a direction input YGHJ not common or WASD keys. The default value is better joypad though I have to change the pause button. In the midst of fighting panic, I came in, the game stopped several times. At least the ability to adjust the controls are good.

There are several game modes are offered. Normal mode (which actually should be called Arcade) is simply a series of battles against the computer. There is a training mode so you can practice against a dummy or a direct competitor. V. Com allows you to configure the anti-fast against the machine Vs Humans are naturally lets you battle against other local players to have fun. There is also an option if you want to play with NetPlay that while the performance is not anywhere near as simple as an online degree is more conventional.

Which specifically mentions the story mode to go with something different. Unfortunately all this dialogue in Japanese, so unless you have that as a language, then you will not understand what happened. The style is great though, made in the visual novel style artwork with a very nice medium-bodied and photos. How to deal reminds me of the Night Fate / Stay, but do not have anything in the way the fork or the dialogue choice and spread in several fights in there.

Fortunately, the story mode is really the only area that weight in Japanese. Language menu in the game, such as on-screen displays and prompts, making it accessible perfect for us in the West.

There are some additional items is a good addition. View mode lets you configure a computer game and see how the cheating bastard bots fare against each other. There is also a very useful Repeat function that can store video of the battle at the touch of a button, and watch them later.

Hinokakera Doujin highly respected fighter for a reason, with an impressive presentation and gameplay that shows that the game should be done by large corporations to be good. Indeed, the battle engine is well designed and if you are looking for a new fighting game will not be a good addition.
SCREENSHOT:
Hinokakera Fragment Eclipse
Screenshot: Hinokakera Fragment Eclipse
Hinokakera Fragment Eclipse
Screenshot: Hinokakera Fragment Eclipse

VIDEO GAME TRAILER:

SYSTEM REQUIREMENTS:
Windows 2000/XP + DirectX 9.0 or higher
Pentium III 600Mhz processor or higher
256Mb RAM or higher
900Mb on hard drive
Direct3D graphics card with 16Mb VRAM 
Sound Card with Direct Sound.

LINK GAME DOWNLOAD:


http://www.mediafire.com/?6jcfl9974mymuk7
http://www.mediafire.com/?pf3i15q8399g9tc
http://www.mediafire.com/?0sc6w8z9kryah9y
http://www.mediafire.com/?6o8oem4259cbqt0
http://www.mediafire.com/?0kaixd5857kbggl#1
http://www.mediafire.com/?fse8jn5ddsb3s0q#2
PASS: hinokakerabymtpoom



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